Misc
Powerups, objectives, and NPCs — 20 patches tracked.
Powerups
Casting
PowerupsA bridge buff granting Spirit Power and Cooldown Reduction. Spawns on bridges at 5 min and every 5 min thereafter. Claim with a heavy melee attack.
- +15–65 Spirit Power
- +12–20% Cooldown Reduction
- 160s duration
Patch Notes
07-04-2024 Update 1 change
- +20% Cooldown Reduction and +25 Spirit for 100s
Gun
PowerupsA bridge buff granting Fire Rate and Ammo, plus a full reload on pickup. Spawns on bridges at 5 min and every 5 min thereafter.
- +12–35% Fire Rate
- +35–70% Ammo
- Reloads on pickup
- 160s duration
Movement
PowerupsA bridge buff granting Stamina, Sprint Speed, and Zipline Boost. Spawns on bridges at 5 min and every 5 min thereafter.
- +2–4 Stamina
- +1.5–4 m/s Sprint Speed
- +20–50% Stamina Regen
- +40–80% Zipline Boost
- 160s duration
Survival
PowerupsA bridge buff granting Bonus Health and Health Regen. Spawns on bridges at 5 min and every 5 min thereafter.
- +200–700 Bonus Health
- +4–40 Health Regen
- 160s duration
Patch Notes
07-04-2024 Update 1 change
- +400 Max HP and +1% HP Regen for 100s
Objectives
Urn
ObjectivesThe Soul Urn is a map objective spawning at 10 min and every 5 min after. Carry it to the drop-off for a large soul bounty and Golden Statue buffs. Carrier is disarmed, silenced, and cannot use ziplines.
- 1,300 + 230/min souls
- Spawns at 10 min
- Respawns every 5 min
- +3.5 m/s move speed
- 35% bullet & spirit resist
Patch Notes
12-16-2025 Update 4 changes
- Bounty increased from 700 + 230/min to 1300 + 230/min
- Comeback bounty now gives more souls
- Bullet and Spirit resist for carrier increased from 30% to 50%
- Bonus bounty for carrier increased from 25% to 35%
Mid Boss
ObjectivesA powerful neutral boss in the center sewers with a regenerating shield. Kill it to earn Rejuvenator Credits — each credit revives a teammate at 100% HP at the location of their death.
- 13,000 base HP (+195/min)
- Spawns at 10 min
- Respawns every 5–7 min
- Rejuvenator lasts 4 min
- 15% bullet resist
Patch Notes
05-11-2025 Update 1 change
- [Tankbuster] Fixed working on mid boss and objectives
01-12-2025 Update 1 change
- [Alchemical Fire] Effectiveness reduction (40%) vs buildings/midboss now affects the Weapon Damage bonus too (instead of just DPS)
12-06-2024 Update 1 change
- [Lash] Death Slam fixed a rendering issue that could lead to crashes, especially in tight spaces like Mid Boss arena.
10-10-2024 Update 1 change
- [Vindicta] Crow Familiar % damage no longer affects Mid Boss
09-12-2024 Update 1 change
- [Abrams] Fixed Seismic Impact getting stuck on ceilings like in the mid boss room
05-10-2024 Update 1 change
- [Paradox] Time Wall no longer deals damage to Mid Boss
NPCs
Trooper
NPCsCommon lane minions that push toward the enemy base. Three types: Ranged (most common), Melee (spawns after 5 min), and Medic. Shrine destruction upgrades troopers (+60% DPS, +40% HP).
- 116 + 1.16/min souls
- Ranged: 300 HP / 28 DPS
- Melee: 400 HP / 80 dmg
- Spawns every 30/25/20s
Medic Trooper
NPCsA support trooper that drops a medic pack on death, healing nearby allies. Present in every wave from game start.
- 350 HP / 28 DPS at 36m
- Drops medic pack on death
- Heals: 16% missing HP + 150 + 4/min
- 116 + 1.16/min souls
Patch Notes
04-17-2025 Update 3 changes
- Heal no longer has charges (was 3)
- Cooldown reduced from 35s to 6s (this was the previous setup before)
- Fixed healing sometimes not functioning on bounce when there are walls nearby
Crates & Drops
Crates
Crates & DropsBreakable crates scattered around the map that can drop random powerup buffs when destroyed.
- Random stat buff on drop
- Found throughout the map
Patch Notes
05-10-2024 Update 3 changes
- Removed Zipline buff as a potential drop
- Increased Health Regen drop from 1.25% Regen to 1.5%
- Added Fire Rate drop, provides +20% Fire Rate for 25s
Golden Statue
Crates & DropsSmall breakable gold statues found at set locations. Each has a 50% chance to drop a permanent stat buff that scales with game time. 8 extra statues spawn in the Mid Boss room after 10 min.
- +0.5–1% Cooldown Reduction
- +3–7% Max Ammo
- +2–4 Spirit Power
- +15–35 Max Health
- Spawns after 2 min
- Respawns 3 min after break
Patch Notes
03-21-2026 Update 1 change
- Now has a 2 second channel to hatch
03-06-2026 Update 3 changes
- Souls Per Minute increased from 75 to 90
- souls per buff improved from every 200 souls to every 150
- Now has a 2 second channel to hatch
11-21-2025 Update 1 change
- Cooldown Reduction reduced from 0.75/1.0/1.5% to 0.5/0.75/1%
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